🕹️
Duel Legends
  • About Game
    • ⚔️Game Design Documets
      • 🎮Gameplay
      • ⚙️Game Mechanics
      • ⛩️Art Concept
      • 🎭Influences
      • 💵Play to Earn
      • 💰Monetization Model
      • 💎What Sets This Game Apart
    • ❓FAQ
    • 🧙The target groups of players
    • ⛳ELO Matchmaking
    • 🤼Ranking system
  • BUY PRESSURE
    • ↗️Sustainability
    • 📈Staking
    • ⏳Cliff and Vesting
  • BLOCKCHAIN
    • 🪙DUEL COIN TOKEN
      • 🌎Token Utility
      • 📊Tokenomics
      • ✒️TGE + Listings
    • 🪙Token Presale
    • 🤝For influencers/promoters
    • 🆙How to buy
    • 🪂Airdrop
  • Roadmap and Development
    • ⏩Project roadmap
    • 🅰️Alpha Game-play videos
    • ™️Trademarks
  • TEAM
    • The Main 3
      • 👑CEO
      • 🔧CTO
      • 🧠CMO
    • 📆Where to meet us
    • 👥Development Studio
    • 🔎Advisors
  • Security and Audits
    • 🔏Token Audit
    • ✅Team KYC Gold
    • 📣Bug bounty program
  • Other info
    • 🛟Key Terminology
    • 👉Follow Us
    • 📝Know your business (KYB)
    • Get in touch
    • 💁‍♂️Terms and Conditions
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On this page
  • Phase 6: Full Game Release (Months 17-18)
  • Phase 7: Post-Launch Development (Year 2 Onwards)
  • Key Changes:
  1. Roadmap and Development

Project roadmap

Key Focus: Finalizing the game concept, early community building, and preparing for ICO.

  • Game Concept Finalization: Refine game mechanics, Play-to-Earn model, and tokenomics structure.

  • Core Development Prep: Prepare foundational aspects for game development, such as design documents, architecture planning, and game engine setup.

  • Art Style Development: Finalize low-poly visual design for characters, spells, and environments.

  • Early Community Building: Launch social media channels, website, and whitepaper to attract early interest.

  • Private Pre-Sale (Month 3):

    • 10% Token Allocation to early investors to raise $200,000.

    • Marketing: Leverage the funds for building hype, community growth, and promoting the upcoming ICO.


Key Focus: Complete the ICO, hold the Token Generation Event (TGE), and list on exchanges.

  • ICO Round 1 (Month 4):

    • 14% Token Allocation at $0.025 per token, raising $350,000.

    • Marketing: Use the funds for major marketing efforts to increase awareness and community engagement.

  • ICO Round 2 (Month 5):

    • 12% Token Allocation at $0.03 per token, raising $360,000.

  • ICO Round 3 (Month 6):

    • 12% Token Allocation at $0.035 per token, raising $420,000.

  • ICO Round 4 and TGE (Month 6):

    • 12% Token Allocation at $0.04 per token, raising $480,000.

    • TGE (Token Generation Event): Immediately after ICO, the tokens are generated and distributed to investors.

    • Listing on Exchanges: Tokens are listed on CEXs for trading, ensuring liquidity and availability for the market.


Key Focus: Begin full-scale development of the game immediately after the TGE and token listing.

  • Core Development Begins: Start developing spellcasting mechanics, basic combat system, and gesture recognition.

  • Art Development: Finalize and implement visual assets for characters, spells, and environments.

  • Community Engagement: Regular updates to the community, including development progress and behind-the-scenes content.

  • Early Staking: Enable early staking of DuelCoins for users to start earning passive rewards.


Key Focus: Core gameplay testing and further token utility integration.

  • Core Gameplay Completion: Complete core mechanics, including spell evolution and tournament system.

  • First Spell Classes Implemented: Pyromancer, Hydromancer, and Geomancer classes ready for testing.

  • Private Alpha Testing: Invite selected testers to experience core features like tournaments and spellcasting.

  • Initial Feedback Collection: Use feedback to fine-tune game mechanics and balance.

  • Staking Expansion: Enable players to stake DuelCoins within the game ecosystem to unlock in-game rewards.


Key Focus: Expanded gameplay features, public beta, and growing community involvement.

  • Expanded Gameplay Features: Introduce new classes like Aeromancer and Necromancer, along with XP system and cosmetic items.

  • Open Beta Launch: Open beta to a larger player base for stress testing and gathering feedback.

  • Pro Tournaments Introduced: Launch first pro tournaments with spell evolution features and prize pools.

  • Community Events: Host in-game events and small tournaments to boost community engagement.


Phase 6: Full Game Release (Months 17-18)

Key Focus: Polishing the game, full release, and global marketing campaign.

  • Polish and Optimization: Final bug fixes, performance improvements, and balance updates.

  • Full Game Launch: Launch the complete version of Duel Legends with full tournament systems.

  • Sponsored Tournaments: Launch high-stakes tournaments with large prize pools sponsored by partners.

  • Global Marketing Campaign: Large-scale marketing push to attract a global audience using ICO funds.

  • First Seasonal Content: Introduce seasonal events and regular content updates, including new spells and cosmetics.


Phase 7: Post-Launch Development (Year 2 Onwards)

Key Focus: Long-term content expansions and community engagement.

  • New Content Expansions: Add new spell classes, environments, and game modes.

  • Pro Tournament Enhancements: Expand tournament formats and introduce guild/team-based competitions.

  • Long-Term Engagement: Introduce advanced spell progression, higher-level spells, and additional staking rewards.

  • Ongoing Updates: Deliver balance patches, integrate player feedback, and maintain active community engagement through events.


Key Changes:

  • Development begins after the TGE, ensuring that the project has financial backing from the ICO.

  • TGE and listing on exchanges immediately after the ICO to create liquidity and enable trading.

  • Full development and launch phases are funded by the ICO, enabling a structured and well-planned release of the game and the DuelCoin ecosystem.

PreviousAirdropNextAlpha Game-play videos

Last updated 8 months ago

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